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Let’s Play: The Walking Dead: Saints & Sinners (PC-VR), Part 6

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It seems like something big is about to go down in our current campaign of The Walking Dead: Saints & Sinners. I feel like I have a good idea of what’s coming, and what I plan to do, but the best laid plans of mice and men, especially among walkers, often often go awry. Who do we sacrifice? Who do we save?

No like this! I didn’t want to beat the game like this! I couldn’t save anybody except the dumb kid from the bunker and he wont last a week.

On one hand, I’m disappointed how everything turned out, making all my effort a waist of time. On the other hand, I’m appreciate story staying true to The Walking Dead series where there are no “happy” endings.

Now, let’s hope that this game gets the recognition that it deserves. Even if there isn’t another The Walking Dead game made the same way, hopefully other VR game developers are taking notes on where Saints & Sinners succeeded.

Author: Aladdin Glasco

Aladdin Glasco is a loving father creating content focused on personal development and creativity.